
On the eve of the system’s release, tech reviewers across the Internet are sharing their thoughts on Microsoft’s long-awaited new ROG Xbox Ally in the portable gaming market.
Announced back in June at the annual Xbox Showcase, the ROG Xbox Ally isn’t quite what we all expected. It’s not a handheld console like the Switch, but an Xbox-branded handheld PC made in collaboration with Taiwanese computer company Asus. Retail for white allies $599.99When the significantly more powerful black ally consumes X $999.99.
PC or console
Reviews running on Wednesday are a mixed bag, but three consistent points are emerging One is that the systems are seemingly a bit under-baked at launch, with significant hurdles to setup and some early adopter quirks. Another is that the units are ergonomic and comfortable, with textured grips that mimic the current design of the Xbox Series X|S wireless controller.
The final note is a repeated emphasis that you are not getting “PC or console” the console experience with both versions of Xbox Ally. At the end of the day, it’s a Windows 11 PC, complete with (currently almost useless) Copilot functionality, and importantly, won’t play Xbox console games. It only runs its PC versions.
Here are some reviews:
- Eurogamer, Tom Ory: An impressive handheld PC wearing an Xbox mask
- Engadget, Sam Rutherford: An Extra Life for Xbox
- Rebecca Spear with Jez Corden, Windows Central: I’ve tested the Xbox Ally X for dozens of hours and it’s pretty much everything you’d want in a handheld – future updates could make it the complete package.
- Tom’s Hardware, Andrew E. Friedman: A grip on Windows gaming
- Radio Times, Alex Raisbeck: I really don’t know who it’s for
- The Verge, Sean Hollister: It’s not an Xbox
The difference between “gaming PC” and “console” is more significant than you might think, and it comes down to the issue of tinkering. The big advantage of a console over a PC for gaming is the “it just works” factor. While this gap has closed significantly in recent years, the relative ease of use of consoles has been a consistent point in their favor for the casual gaming audience. If you want to play a console game, you turn it on; You don’t have to worry about whether it will work if the last thing doesn’t go away Dramatically wrong
The Xbox Ally, as a portable PC, requires more setup and finishing, which can be a problem. If what you love about console gaming is an instant jump-right-in, Mitra doesn’t have it for you.
Well, critics reported that their review units didn’t come with the final build of one of Xbox Ally’s marquee features, the Xbox Full Screen Experience. It’s meant to consolidate your entire PC collection into a single seamless dashboard, so all your different software libraries – Xbox, Steam, Epic, etc. – are available at once.
Right now, however, the experience doesn’t really work, something that needs to be ironed out with day one or post-launch software patches. Ally’s lower-powered, cheaper model is also clearly made more cheaply, with reports that it sometimes refuses to charge and inherits the traditional Windows problem of constantly waking itself from sleep mode for no apparent reason.

That’s ultimately the interesting thing about Xbox Ally. Microsoft has insisted for years that an “Xbox” is not a separate unit of hardware. Rather, it’s a specific software experience that can be run on anything from a tablet to a TV.
Then, you could reasonably argue that the Xbox Ally isn’t really an Xbox because it’s not a console… and Microsoft would agree with you. It is fuel for rumors that the next generation of Xbox, which Coming in 2027A highly specialized PC will have a specific software program running on it.
That, in turn, would mean that Microsoft actually is plans to exit the console market, but in an eccentric way; This will stop creating the console, but create something else that will fix it call A console is like walking backwards from a party, while insisting it’s not like leaving.
